![]() Failure to read the EULA and determine exactly what those things are places you at significant risk for the industry standard policy of “guilty until proven innocent” when it comes to perceived EULA violations. There is a lot of very important information regarding your rights and what Bethesda demands from you when you use their software. It will also provide a link to read the EULA located at. ![]() Beware though, there are fucking millions of mods if you choose the latter option. If not just google what you're looking for or go to top files at nexus and use the nexus mod manager to streamline the whole process. There are some great mod lists on pcgamer as well as (I think) pcgamesn if you're just looking for a quick list of decent mods. ![]() Everytime a mod is added you have to let the original folder be overwritten, so it is best to first back-up Skyrim's 'Data' folder in order to be able to restore the lot when something goes. Mods in 'Data' folders should be added to the Skyrim install folder, mods inside 'texture' folders should be added to the Install folder's 'Data' subfolder. For anyone who understands how the Skyrim folder structure is laid out, and that should be anyone who's done any amount of manual installations, I would STRONGLY suggest getting Mod Organizer and running from a fresh, clean Skryim install.
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